Setting Up for the Long Haul
// April 20th, 2011 // No Comments » // Company Related, Funding, iDevBlogADay
Sometimes, You Gotta Take the Long View
While I was planning on doing a technical post on iOS dev or a progress update on our first game, things went a different way. Like I mentioned last time, our original plan has always been to build a lasting company. Initially, we thought we’d make some cutesy games for a few years, save up some cash and then try the waters of going full time on the biz. However, Smiley’s mind for game ideas and my yearning to push device integration to the limits has revealed our folly in that plan. Our next game is going to need more than just me developing it. It won’t need an army, but it will need someone (if not a couple of people) to help code the game we’re envisioning.
One thing I started to noodle on though was that this team would likely be remote, much like Smiley and I are. Some may live by Smiley since Bellevue Washington is a hotbed for game devs, but I doubt any will live in the sticks of Arizona near me. We would likely have to collaborate on the code. What would be nicer is if the remote team and I could do code jams, much like the game jams at 360iDev. The flights to do it would be expensive, but I could see no other way because the output of those jams are too good to pass up.
Build the Tool to Fund the Company
Normally, you get funding for your company, which helps you build the tools you need to run your company. However, Smiley and I don’t want to take funding on for Area 161. We have some pretty crazy ideas, NONE of which have been tested and proved in the marketplace. Therefore, investors would be meddling and we’d be getting frustrated, etc. We still do need funding though, to hire folks. What to do?
I told Smiley about a month ago, “I need to find us capital.” He said, “How you gonna do that?” I wasn’t sure and I was honest, “I don’t know. Something will come up though. I know it.” Two weeks ago, I started to get the feeling that there was an idea in me, but I had no clue what it was. I was reading an article and while reading it, an idea quickly flashed in my mind. It was a quick flash and I didn’t even realize it until after I read another paragraph or two. “Wait? Did I just have an idea?” I did a mental rewind and sure enough, I did.
Sometimes Ideas Appear Whole and Wrapped in a Package
I whipped out my notebook and starting sketching the idea. After a couple of minutes, it was complete. Version 1 of a tool that I’ll need in order to make Area 161 a viable company: Remote Jams. The actual sketches from the notebook are here. I looked at this tool and said, “Aside from Area 161, I’d use this tool in my dayjob if it was available right now.” During the weeks after I hatched the idea, I kept track of every time I wish I had the tool. It was pretty often. That cemented the idea in my mind and validated the need.
The tool basically simulates the “Hey can you look at this real quick?” moments that we have with onsite teams or live in-room game jams. It’ll be an open source project, with a premium edition to generate income. The goal of the income will be to provide funding for Area 161. The nice thing is that we can’t hire anyone until the tool is complete, but we wouldn’t be as productive until we had the tool anyways.
So is Area 161 dying?
No, far from it. We’ll keep trucking along on our darts game, which won’t require any outside help. We know it’ll be a great game, but we’re under no delusion that it’ll be a runaway success. It’s mainly aimed at kids (and those who are kids at heart) and requires AT LEAST two devices to play, even more to enjoy it to its fullest. However, once we launch it, we gotta start on our next game. It’s a business and a business must be continuous to be long lasting vs a flash in the pan.
Will this crazy notion work? We don’t know. Will I get so distracted with Remote Jams, that Area 161 will suffer? I certainly hope not. Plus, Smiley will be there to keep my butt in check. Is the risk worth it? To be able to build what we want, how we want with whomever we want, what do you think?
